I’m a multidisciplinary designer from Portugal, currently based in New York. I hold a BA in Design, which allowed me to explore a broad range of design fields—from visual and interaction design to industrial design—while also building a strong foundation in marketing and project management.

With over a year of experience in the startup environment, I’ve contributed to projects for companies like RADAR and Lushi, where I played a key role in creating cohesive user experiences and design systems. I’m currently working with Long Game Tech, where I was part of the Nodd project and am now contributing to the Sprint project. These experiences have deepened my ability to design innovative, user-focused solutions in fast-paced, evolving environments.

I graduated from Parsons School of Design in May 2023 with an MFA in Design and Technology, focusing on user experience (UX) and user interface (UI) design, along with creative coding. Alongside my UX/UI work, I have a strong background in graphic design, specializing in branding, typography, content design, and package design. I’m passionate about creating visually compelling designs that not only look great but also function seamlessly across various platforms—from digital interfaces to physical packaging.

I thrive in collaborative environments and enjoy merging creative vision with strategic design solutions to build cohesive brand identities and memorable user experiences. Whether working on UX/UI design, branding, typography, or content creation, my goal is to deliver impactful, human-centered designs that resonate with audiences.


Apple Music Replay 2024 Stats
Top Song: Espresso by Sabrina Carpenter
Top Album: THE TORTURED POETS DEPARTMENT: THE ANTHOLOGY by Taylor Swift
Top Artist: Taylor Swift


Education

MFA, Design and Technology
Parsons School of Design, The New School
August 2021 - May 2023
New York, NY, US


BA, Design
IADE, Universidade Europeia
September 2017 - June 2020
Lisbon, Portugal


© Gonçalo Monte